Where it started.
Play the original LOWREZJAM 2014 browser prototype. One tiny square, nine jump distances, and a lot of gaps.
Loading the original prototype…
Pick your distance.
Press 1–9 to move that many pixels. Number-pad keys work too. Press R to restart, or use the on-screen buttons.
This is the original prototype, with its original rules and scoring. It plays differently from the current game.
Try to travel as far and as fast as you can. Red pickups restrict you to even jumps, white pickups reduce visibility, and yellow pickups turn the view.
Made by Michael Indyk for LOWREZJAM 2014. The original pixel artwork and game code are served here locally.