Death names the axis that missed: x10 ✓ y-10 ✓ z100 ✗ needed z104.
A repeat key (e.g. .) redoes the last jump; ␣3 x10 ⏎ = three jumps of 10. Saves time, not jumps; stops at the first gap.
Placeholders. Digits by position, axis letters by label; all rebindable.
Wheel sets the number shown on the character; click commits. It never points at a landing tile.