One skill, three ways to play

2026-11-09 Decided Guess I’ll Die · 04 / 09
THREE STRUCTURES, ONE MOVEMENT SKILLHandcraftedAuthored courseFinish landingSeeded proceduralRepeatable seedFinish landingEndless survivalOngoing generationDeath ends run≈ 1 minute early onValid route guaranteedNo checkpointsONBOARDING HYPOTHESISHorizontal judgement → easy vertical introduction after ≈ 3–5 min
Three handcrafted courses, seeded and endless in the current menu.

Current build

Three handcrafted courses, seeded and endless in the current menu.

Early finite run

Target ≈ 1 minute for a successful early course. Failed attempts are often shorter.

Endless

Uncapped survival. Distance first; then jumps and time at equal distance. Death ends the run.

Progression

Ramp reach, precision and aids (sheet 07), then vertical judgement. Legacy modifiers remain optional ideas.